Cloud gaming quality based on a passive video quality experiment and bootstrapped analysis
2025 (English)In: IS T Intl. Symposium Electronic Imaging Science Technol., Society for Imaging Science and Technology , 2025, no 11Conference paper, Published paper (Refereed)
Abstract [en]
The International Telecommunication Union has a project for developing objective quality models called Parametric Bitstream-Based Quality Assessment of Cloud Gaming services. The model will be divided into an interaction quality module and a video coding impairment module. To evaluate these two modules an experimental campaign was conducted where labs from different parts of the world performed user studies to collect data for the evaluation. This paper describes an experiment for collecting data to evaluate the video coding impairment module. The analysis is based on a bootstrapping approach.
Place, publisher, year, edition, pages
Society for Imaging Science and Technology , 2025. no 11
Keywords [en]
Bootstrapping, Cloud gaming, Standardization, Video quality, Visual perception, Binary sequences, Data acquisition, Image coding, Quality control, Video analysis, Video signal processing, Bitstreams, Cloud gamings, Interaction quality, International telecommunications unions, Objective qualities, Quality assessment, Quality modeling
National Category
Telecommunications
Identifiers
URN: urn:nbn:se:ri:diva-79217DOI: 10.2352/EI.2025.37.11.HVEI-211Scopus ID: 2-s2.0-105019037173OAI: oai:DiVA.org:ri-79217DiVA, id: diva2:2022973
Conference
IS and T International Symposium on Electronic Imaging Science and Technology
Note
Conference paper; Granskad
2025-12-182025-12-182025-12-30Bibliographically approved