Un-crafting: Exploring tangible practices for deconstruction in interactive system design
2015 (English)In: TEI 2015 - Proceedings of the 9th International Conference on Tangible, Embedded, and Embodied Interaction, Association for Computing Machinery, Inc , 2015, p. 469-472Conference paper, Published paper (Refereed)
Abstract [en]
With this studio-workshop we aim to explore and debate how disassembling computational things can yield a potential for design practices. We believe there are significant qualities to be found in extending the mundane 'taking things apart' into an elaborate practice of un-crafting. The studio workshop comprises a series of collaborative disassembly activities with the aim of beginning to identify the key qualities and issues at stake. We also hope to have a diverse crowd, whose interdisciplinary viewpoints will enable us to ground an un-crafting practice in a diverse set of contexts.
Place, publisher, year, edition, pages
Association for Computing Machinery, Inc , 2015. p. 469-472
Keywords [en]
Deconstruction, Design decomposition: reverseengineering, Disassembling, Taking things apart, Uncrafting, Studios, Design decomposition, Interactive computer systems
National Category
Engineering and Technology
Identifiers
URN: urn:nbn:se:ri:diva-43209DOI: 10.1145/2677199.2683582Scopus ID: 2-s2.0-84924048636ISBN: 9781450333054 (print)OAI: oai:DiVA.org:ri-43209DiVA, id: diva2:1387038
Conference
9th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2015, 15 January 2015 through 19 January 2015
2020-01-202020-01-202020-01-23Bibliographically approved