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Gamification and location-sharing: some emerging social conflicts
Mobile 2.0.
Mobile 2.0.
RISE, Swedish ICT, SICS. Mobile Life.
RISE, Swedish ICT, SICS. Mobile Life.
Number of Authors: 4
2011 (English)Conference paper, Published paper (Refereed)
Place, publisher, year, edition, pages
2011, 10.
National Category
Computer and Information Science
Identifiers
URN: urn:nbn:se:ri:diva-23928OAI: oai:DiVA.org:ri-23928DiVA: diva2:1043006
Conference
Workshop on Gamification at CHI 2011
Projects
Mobile 2.0
Note
Presented at Workshop on Gamification: Using Game Design Elements in Non-Gaming ContextsAvailable from: 2016-10-31 Created: 2016-10-31Bibliographically approved

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CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • harvard1
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
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