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Multi-agent systems for behavioural studies
Number of Authors: 3
2002 (English)Conference paper, (Refereed)
Abstract [en]

In this paper, we propose a multi-agent system (MAS) to simulate a community of beings that move, eat, reproduce, trade and auction, among other activities. We demonstrate how beings using primitive rules result in emerging, non-primitive behaviour. Heterogeneity of real world entities is captured by allowing the user to give the beings different biological characteristics (e.g. level of intelligence and risk taking) using a control panel. Our paper focuses on our modifications and additions to the work inspired from the sugarscape problem [2]. Interesting statistics are obtained from test-runs. The MAS and the GUI that allows the user to control and observe the model were developed using our Agent Base Environment built on top of the Mozart Programming System; a general-purpose development platform that supports concurrency, distribution, resource-aware and symbolic computation.

Place, publisher, year, edition, pages
2002, 1.
National Category
Computer and Information Science
Identifiers
URN: urn:nbn:se:ri:diva-22519OAI: oai:DiVA.org:ri-22519DiVA: diva2:1042084
Conference
11th ICIS Conference on Emerging Technologies
Available from: 2016-10-31 Created: 2016-10-31Bibliographically approved

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Permanent link

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Citation style
  • apa
  • harvard1
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
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Output format
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