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Participant Roles in Socially Expanded Games
IPerG.
RISE, Swedish ICT, SICS. Interaction.
Number of Authors: 22006 (English)Conference paper, Published paper (Refereed)
Abstract [en]

One common feature in pervasive games is the way they obfuscate the social boundary of play by involving non-players in the game in various ways. We discuss how several earlier pervasive games have invited bystanders into participation, mapping design alternatives for future game development.

Place, publisher, year, edition, pages
2006, 1. , p. 8
Keywords [en]
Pervasive Game, Social Expansion, Ethics, Spectator, Rabbit Hole Invitation
National Category
Computer and Information Sciences
Identifiers
URN: urn:nbn:se:ri:diva-21135OAI: oai:DiVA.org:ri-21135DiVA, id: diva2:1041169
Conference
Third International Workshop on Pervasive Gaming Applications, Pervasive Conference
Projects
IPerGAvailable from: 2016-10-31 Created: 2016-10-31 Last updated: 2018-01-14Bibliographically approved

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CiteExportLink to record
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Cite
Citation style
  • apa
  • harvard1
  • ieee
  • modern-language-association-8th-edition
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  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
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  • Other locale
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Output format
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