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Nöu, Anneli AvatareORCID iD iconorcid.org/0000-0001-6191-252x
Publications (9 of 9) Show all publications
Sjölinder, M., Nöu, A. A., Kolkowska, E., Johansson, L. Å., Ridderstolpe, A. & Scandurra, I. (2018). Perspectives on design of sensor based exergames targeted towards older adults. In: Lect. Notes Comput. Sci.: . Paper presented at International Conference on Human Aspects of IT for the Aged Population ITAP 2018: Human Aspects of IT for the Aged Population. Applications in Health, Assistance, and Entertainment . 15 July 2018 through 20 July 2018 (pp. 395-414).
Open this publication in new window or tab >>Perspectives on design of sensor based exergames targeted towards older adults
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2018 (English)In: Lect. Notes Comput. Sci., 2018, p. 395-414Conference paper, Published paper (Refereed)
Abstract [en]

Serious games are an established field of study, where exergames provide a combination of conducting exercises and playing games. The aim of this work was to identify important features to include in, and design recommendations for exergames using sensor technology. The outcome of this work was two-folded. Firstly, a literature review of design guidelines with respect to older adults as users of exergames resulted in a categorized summary of design guidelines for specific target groups, e.g. people undergoing physical rehabilitation after stroke or injury or users suffering from a chronic disease. Secondly, these guidelines are discussed from various perspectives, based on insights from several years of work in the area. A general design guidelines covered by most of the literature is that exergames should provide a wide range of difficulty levels and be possible to adjust to individual needs. Insights from own work in the area highlight the importance of task and context relevant tools and devices. The result will serve as a starting point for a framework consisting of both general and domain specific design guidelines when designing sensor-based exergames for older adults.

Keywords
Exergames, Game-based learning, Games for health, Guidelines, Older adults, Rehabilitation, Sensor technology, Serious games, Design, Patient rehabilitation, Games for healths, Sensor technologies
National Category
Natural Sciences
Identifiers
urn:nbn:se:ri:diva-34473 (URN)10.1007/978-3-319-92037-5_29 (DOI)2-s2.0-85050586904 (Scopus ID)9783319920368 (ISBN)
Conference
International Conference on Human Aspects of IT for the Aged Population ITAP 2018: Human Aspects of IT for the Aged Population. Applications in Health, Assistance, and Entertainment . 15 July 2018 through 20 July 2018
Available from: 2018-08-13 Created: 2018-08-13 Last updated: 2018-08-15Bibliographically approved
Kolkowska, E., Nöu, A. A., Sjölinder, M. & Scandurra, I. (2017). To capture the diverse needs of welfare technology stakeholders – Evaluation of a value matrix. In: Third International Conference, ITAP 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017: Proceedings, Part II, Springer, 2017, 404-419 s.: . Paper presented at 3nd International Conference on Human Aspects of IT for the Aged Population (ITAP 2017), Held as Part of 19th International Conference on Human-Computer Interaction (HCI International), Vancouver, BC, Canada, July 9-14, 2017 (pp. 404-419).
Open this publication in new window or tab >>To capture the diverse needs of welfare technology stakeholders – Evaluation of a value matrix
2017 (English)In: Third International Conference, ITAP 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017: Proceedings, Part II, Springer, 2017, 404-419 s., 2017, p. 404-419Conference paper, Published paper (Refereed)
Abstract [en]

Welfare technology (WT) is often developed with a technical perspective, which does not involve important ethical considerations and different values that come up during the development and implementation of WT within elderly care. This paper presents a study where we have applied an ethical value matrix to support systematic ethical assessments of WT intended for personal health monitoring. The matrix consists of values in a checklist and a number of stakeholders and it is possible to analyze which values are emphasized by which stakeholders. The aim was to assess the matrix and find out how the matrix supports identification of values and interests that drive the various stakeholders in the development and implementation of WT. We have realized that several values specified by different actors as especially important were not included in the matrix and that the values in the matrix did not visualize or enable identification of value conflicts.

Series
Lecture Notes i Computer Science (LNCS), ISSN 03029743 ; 10298
Keywords
Elderly, Ethics, Stakeholders, Values, Welfare technology, Artificial intelligence, Computer science, Computers, Ethical considerations, Matrix supports, Personal health, Value matrixes, Philosophical aspects
National Category
Natural Sciences
Identifiers
urn:nbn:se:ri:diva-31102 (URN)10.1007/978-3-319-58536-9_32 (DOI)2-s2.0-85025152470 (Scopus ID)9783319585352 (ISBN)
Conference
3nd International Conference on Human Aspects of IT for the Aged Population (ITAP 2017), Held as Part of 19th International Conference on Human-Computer Interaction (HCI International), Vancouver, BC, Canada, July 9-14, 2017
Note

Conference code: 10298; Export Date: 23 August 2017; Conference Paper

Available from: 2017-08-25 Created: 2017-08-25 Last updated: 2019-01-22Bibliographically approved
Sjölinder, M., Scandurra, I., Nöu, A. A. & Kolkowska, E. (2017). Using care professionals as proxies in the design process of welfare technology – Perspectives from municipality care. In: : . Paper presented at 3rd International Conference on Human Aspects of IT for the Aged Population, ITAP 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCI 2017. 9 July 2017 through 14 July 2017 (pp. 184-198).
Open this publication in new window or tab >>Using care professionals as proxies in the design process of welfare technology – Perspectives from municipality care
2017 (English)Conference paper, Published paper (Refereed)
Abstract [en]

Bringing real users into the design process is often seen as a successful way of creating useful IT systems. However, when it comes to designing for elderly, this is not always possible since many elderly suffer from age-related decline, both with respect to physical and cognitive abilities. This paper elaborates on the approach of working with proxies, in this case elderly care personnel. Different groups of people (N = 117) working with elderly and well familiar with needs and contexts around elderly were engaged in this study. Using a questionnaire and a more in-depth workshop we explored with municipality care professionals their experiences as well as the need to create a framework to improve such a proxy approach, and whether a method using care professionals as mediators could be possible to establish in elderly care. The results described in this paper are complementary to ours and others previous knowledge and show promising commitment and willingness to work in accordance with the proposed method.

Keywords
Community networks, Community-based participatory research, Elderly, Participatory design, Professional-patient relations, Proxy, User-centred design, Welfare technology, Human computer interaction, User centered design, Professional patient relations, Design
National Category
Computer and Information Sciences
Identifiers
urn:nbn:se:ri:diva-31111 (URN)10.1007/978-3-319-58530-7_13 (DOI)2-s2.0-85025160692 (Scopus ID)9783319585291 (ISBN)
Conference
3rd International Conference on Human Aspects of IT for the Aged Population, ITAP 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCI 2017. 9 July 2017 through 14 July 2017
Available from: 2017-08-28 Created: 2017-08-28 Last updated: 2018-08-15Bibliographically approved
Nöu, A. A. & Sjölinder, M. (2011). Live Broadcasting – The Feeling of Presence and Social Interaction (10ed.). In: : . Paper presented at Third IEEE International Conference on Social Computing (SocialCom2011).
Open this publication in new window or tab >>Live Broadcasting – The Feeling of Presence and Social Interaction
2011 (English)Conference paper, Published paper (Refereed)
Abstract [en]

This paper describes user-related aspects in the deployment of a live broadcasting service. Four user studies were conducted, addressing different user groups and different research questions. Participating user groups were the production team that generated content for live broadcasts and the viewers of the broadcasts. The aim of the studies was to investigate to which extent quality affects the experience and which functionality is needed to convey a feeling of presence. Technology and functionality needs were studied regarding the production team. The results showed the importance of a production environment that is easy to use, and providing the opportunity for producers to use the technology in their own creative way. The results related to the viewers supported the assumption that it was important to create a feeling of presence for those watching the matches via the service. Finally, the user groups also had several suggestions for functionalities that could increase the social interaction and feeling of presence.

National Category
Computer and Information Sciences
Identifiers
urn:nbn:se:ri:diva-24014 (URN)
Conference
Third IEEE International Conference on Social Computing (SocialCom2011)
Projects
QVITE
Available from: 2016-10-31 Created: 2016-10-31 Last updated: 2018-08-15Bibliographically approved
Frecon, E., Nöu, A. A. & Bullock, A. (2001). WebPR - adaptive information in the physical city (2ed.). ERCIM News
Open this publication in new window or tab >>WebPR - adaptive information in the physical city
2001 (English)In: ERCIM NewsArticle in journal (Other academic) Published
Abstract [en]

The WebPR application promotes awareness and co-operation between physical and digital users by embedding digital information in public spaces and making it accessible to people who are present in those spaces.

National Category
Computer and Information Sciences
Identifiers
urn:nbn:se:ri:diva-22631 (URN)
Available from: 2016-10-31 Created: 2016-10-31 Last updated: 2019-06-27Bibliographically approved
Bullock, A., Nöu, A. A., Fahlén, L., Frecon, E., Hansson, P., Nord, B., . . . Åkesson, K.-P. (2000). The interactive collaborative environments laboratory (2ed.). In: : . Paper presented at CHI2000: Organization overviews: virtual worlds and virtual communities, Extended Abstracts.
Open this publication in new window or tab >>The interactive collaborative environments laboratory
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2000 (English)Conference paper, Published paper (Refereed)
National Category
Computer and Information Sciences
Identifiers
urn:nbn:se:ri:diva-22668 (URN)
Conference
CHI2000: Organization overviews: virtual worlds and virtual communities, Extended Abstracts
Available from: 2016-10-31 Created: 2016-10-31 Last updated: 2019-06-27Bibliographically approved
Frecon, E. & Nöu, A. A. (1998). Building distributed virtual environments to support collaborative work (1ed.). In: : . Paper presented at ACM Symposium on Virtual Reality Software and Technology, Nov 1998, Tapei, Taiwan (pp. 105-113).
Open this publication in new window or tab >>Building distributed virtual environments to support collaborative work
1998 (English)Conference paper, Published paper (Refereed)
National Category
Computer and Information Sciences
Identifiers
urn:nbn:se:ri:diva-22767 (URN)
Conference
ACM Symposium on Virtual Reality Software and Technology, Nov 1998, Tapei, Taiwan
Note

Pages 105-113.

Available from: 2016-10-31 Created: 2016-10-31 Last updated: 2019-06-27Bibliographically approved
Nöu, A. A. (1990). A graphical SDL editor produced by the Meta-Tool LOGGIE (1ed.). Swedish Institute of Computer Science
Open this publication in new window or tab >>A graphical SDL editor produced by the Meta-Tool LOGGIE
1990 (English)Report (Other academic)
Abstract [en]

We present a prototype implementation of a graphical editor for a subset of SDL(Specification and Description Language). SDL is a CCITT recommended standard for specifying and describing telecom systems. The editor is defined by the meta-tool LOGGIE, a tool for generating interactive language-oriented graphical editors. A short introduction to LOGGIE is given and the SDL application is described including a presentation of the chosen subset of the SDL syntax.

Place, publisher, year, edition, pages
Swedish Institute of Computer Science, 1990. p. 36 Edition: 1
Series
SICS Technical Report, ISSN 1100-3154 ; T90:07
National Category
Computer and Information Sciences
Identifiers
urn:nbn:se:ri:diva-21436 (URN)
Note

Original report number T90007.

Available from: 2016-10-31 Created: 2016-10-31 Last updated: 2018-07-09Bibliographically approved
Nöu, A. A. (1989). Computer aided hardware design by space-time mappings (1ed.). Swedish Institute of Computer Science
Open this publication in new window or tab >>Computer aided hardware design by space-time mappings
1989 (English)Report (Other academic)
Abstract [en]

This is a thesis work for the M.Sc. degree in mathematics and computer science at the University of Stockholm, accomplished at SICS, Swedish Institute of Computer Science, Kista during the summer and autumn 1989. This thesis deals with hardware synthesis by space-time mappings. It is a method to map the steps in algorithm to distinct events in a space-time. If the pattern of an algorithm is known in advance then the algorithm can be implemented directly in the hardware when it is known where and then all steps in the algorithm will be executed then it can be determined where cells shall be placed and how they shall be connected to each other. I have developed a prototype, an Interactive Space-Time Scheduler, that can be used as an aid to schedule algorithms manually in the space-time. The user interface is developed in the Xerox/Interlisp-D environment.

Place, publisher, year, edition, pages
Swedish Institute of Computer Science, 1989. p. 61 Edition: 1
Series
SICS Technical Report, ISSN 1100-3154 ; T89:17
National Category
Computer and Information Sciences
Identifiers
urn:nbn:se:ri:diva-21425 (URN)
Note

Original report number T89017.

Available from: 2016-10-31 Created: 2016-10-31 Last updated: 2018-07-09Bibliographically approved
Identifiers
ORCID iD: ORCID iD iconorcid.org/0000-0001-6191-252x

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