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2024 (English)In: Proceedings of the 2024 ACM Designing Interactive Systems Conference, DIS 2024, Association for Computing Machinery, Inc , 2024, p. 2926-2945Conference paper, Published paper (Refereed)
Abstract [en]
In a long-term commitment to designing for the aesthetics of human–drone interactions, we have been troubled by the lack of tools for shaping and interactively feeling drone behaviours. By observing participants in a three-day drone challenge, we isolated components of drones that, if made transparent, could have helped participants better explore their aesthetic potential. Through a bricolage approach to analysing interviews, feld notes, video recordings, and inspection of each team’s code, we describe how teams 1) shifted their eforts from aiming for seamless human–drone interaction, to seeing drones as fragile, wilful, and prone to crashes; 2) engaged with intimate, bodily interactions to more precisely probe, understand and defne their drone’s capabilities; 3) adopted diferent workaround strategies, emphasising either training the drone or the pilot. We contribute an empirical account of constraints in shaping the potential aesthetics of drone behaviour, and discuss how programming environments could better support somaesthetic perception–action loops for design and programming purposes.
Place, publisher, year, edition, pages
Association for Computing Machinery, Inc, 2024
Keywords
Human engineering; Video recording; Bodily interactions; Perception-action loops; Programming environment; Programming tools; Soma design; Drones
National Category
Computer and Information Sciences
Identifiers
urn:nbn:se:ri:diva-74764 (URN)10.1145/3643834.3661636 (DOI)2-s2.0-85200342705 (Scopus ID)
Conference
2024 ACM Designing Interactive Systems Conference, DIS 2024. Copenhagen, Denmark. 1 July 2024 through 5 July 2024
Note
This work is supported by The Digital Futures DroneArena, a Digital Futures Demonstrator Project at the Departmentof Computer and Systems Sciences at Stockholm University andThe Connected Intelligence Unit at Research Institutes of Sweden(RISE), and the Wallenberg AI, Autonomous Systems and SoftwareProgram – Humanity and Society (WASP-HS) through a Marianneand Marcus Wallenberg Foundation project MMW 2019.0228
2024-08-192024-08-192024-08-19Bibliographically approved